Tamás Waliczky: The Way, 1994, excerpt

THE WAY

"The Way" is a 3D computer animation combined with live video. The camera follows three runners through a foggy street in a small German village.

To visualize "The Way" I inverted the general scheme of the central perspective. Instead of placing the vanishing point in the usual position (i.e. on the horizon representing infinity), I placed it as close as possible to the point of view. Since the point of view and the vanishing point are in nearly the same position in this system, all objects disappear before they reach the viewer. The further an object is from the viewer, the larger it appears. The closer an object is, the smaller it appears. This effect can also be observed in runners: the smallest runner is the closest, the largest the furthest. Since the camera follows the runners, the runners' dimensions do not change. They are a reference point in this strange, inverted world.

Tamás Waliczky, 1995

"THE WAY" 1994

Computer animation, video installation, 2' 41"

Master: Betacam SP


Conception: Tamás Waliczky & Anna Szepesi

Animation: Tamás Waliczky

Actor and music: Manfred Hauffen

Software: Chris Dodge, Sebastian Egner, Lutz Kettner

Camera: Uwe Teske, Stefan Joachim

Special thanks for: Astrid Sommer

Produced by Zentrum für Kunst und Medientechnologie, Karlsruhe

Copyright © 1994 Tamás Waliczky & Anna Szepesi

Distributors: Tamás Waliczky, Anna Szepesi

Images copyright © 1994 Tamás Waliczky