Tamás Waliczky: The Way, 1994, excerpt
THE WAY
"The Way" is a 3D computer animation combined with live video. The camera follows
three runners through a foggy street in a small German village.
To visualize "The Way" I inverted the general scheme of the central perspective.
Instead of placing the vanishing point in the usual position (i.e. on the horizon
representing infinity), I placed it as close as possible to the point of view.
Since the point of view and the vanishing point are in nearly the same position
in this system, all objects disappear before they reach the viewer. The further
an object is from the viewer, the larger it appears. The closer an object is, the
smaller it appears. This effect can also be observed in runners: the smallest
runner is the closest, the largest the furthest. Since the camera follows the
runners, the runners' dimensions do not change. They are a reference point in
this strange, inverted world.
Tamás Waliczky, 1995
"THE WAY" 1994
Computer animation, video installation, 2' 41"
Master: Betacam SP
Conception: Tamás Waliczky & Anna Szepesi
Animation: Tamás Waliczky
Actor and music: Manfred Hauffen
Software: Chris Dodge, Sebastian Egner, Lutz Kettner
Camera: Uwe Teske, Stefan Joachim
Special thanks for: Astrid Sommer
Produced by Zentrum für Kunst und Medientechnologie, Karlsruhe
Copyright © 1994 Tamás Waliczky & Anna Szepesi
Distributors: Tamás Waliczky, Anna Szepesi
Images copyright © 1994 Tamás Waliczky